Economics & Trade

The economic systems that drive the Abeceus system—who makes what, who needs what, and who controls the chokepoints.


Reference


The Five Economies

PowerCharacterCore Advantage
MesuleaEnergy hegemonHe-3 monopoly, cheap energy enables everything
NuileaIndustrial arsenalVolume manufacturing, accepts ugly tradeoffs
AtrunaServices & standardsInstitutions everyone needs but can’t replicate
FreeholdsResource frontierRaw materials, flexibility, escape valves
OziriShadow marketStrike craft, salvage, deniability

Trade & Commerce


Key Concepts

The Reactor Divide

Reactor TypeFuelAdvantagesDisadvantagesLeader
He-3 FusionMesuleaClean, efficient, good insuranceFuel dependencyMesulea
D-T (Tritium)Nuilea/FreeholdsCheap, availableNeutron activation, penaltiesNuilea

The Certification Regime

Atrunean institutions dominate system-wide standards:

  • Ship registries (Atrunean = accepted everywhere)
  • Reactor certification (“Atrunean Standard” is baseline)
  • Insurance (Atrunean underwriters set rates)
  • Arbitration (contracts default to Atrunean courts)

Economic Chokepoints

ChokepointControllerLeverage
He-3 supplyMesuleaFuel contract terms as political weapons
CertificationAtrunaStandards determine market access
InsuranceAtrunaCan make routes uninsurable
Raw materialsFreeholdsControl feedstock for manufacturing
Food (to Oziri)VariousOziri’s critical vulnerability

Quick Trade Matrix

Who exports what to whom:

From ↓ / To →MesuleaNuileaAtrunaFreeholdsOziri
MesuleaHe-3 ★★★He-3, shipsHe-3, goods(gray)
NuileaMunitionsMfg goodsWeapons(cutouts)
AtrunaElectronicsElectronicsServices(limited)
FreeholdsMetalsMetalsMetalsMaterials
Oziri(gray)(gray)(minimal)Strike craft

★★★ = Critical dependency